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Week 15: Weight Painting and Ever More Layouts

Updated: Apr 26, 2023

I've skipped a week in my updates, unfortunately, as last week (week 14) was Thanksgiving Break, and I also became rather ill at the same time, so I did not get a lot done last week, as much as I my have wanted to.


This week has thus been rather hectic! Things have begun to snowball with the end of the semester fast approaching, and deadlines starting to overlap with each other. In the last week for An Toll Dubh though I've been working on some fun technical items along with more layout animations.


For one, I've created the skinned rigs for all three of my characters! Since cloth simming is unfortunately not an option for my project at this point in time, I have to weight-paint Arne and Signe's clothes and do some deformation controls on them. So far the weight painting has yielded pretty decent results, though I still have to add some additional helper rigs and deformation controls for certain parts of their clothing, like Arne's belts and Signe's dress. It's a bit of a challenge, but a rather interesting technical problem to look at, so I'm excited to eventually get those helper rigs set up so I can better control the clothing deformations! The Wolf has thankfully not given me too many problems with skinning, so I've been able to keep most of my focus on Arne and Signe for the skinned rig process, which has allowed me to add some simple FK rigs to them both for their hair!


This week's layout animations have also been rather interesting as I've gotten to play with more complex camera movements and tracking on top of my animations! For certain shots, like my spear-throwing shot, it's taken a bit of playing around with camera tracking and constraining (I'm not 100% happy with it yet, so it still needs some work- but more to come on that later). However these camera movements help the animations feel more visually interesting and involved, so they're an important step in the process! I still have more layout shots to come for my final milestone of the semester, but I'll continue working on them over the winter break and continue progressing!





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© 2023 by Andrea Krebbers. 

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